AutoDesk Maya
Modeling, UV layout, and asset preparation
Build worlds
for games.
An immersive game art program focused on real production workflows, mentorship, and portfolio-driven learning.
Explore the Program
Program Overview
Train like a game artist.
Konstruct Academy is a six-month immersive program built around modern game art production. Students learn core artistic fundamentals, industry workflows, and how to create assets for real-time environments.
Through hands-on projects, mentorship, and iterative feedback, students develop work focused on visual quality, technical execution, and production standards.
For artists ready for growth
Konstruct is designed for individuals who want to develop their artistic skills while learning how professional game production works.
- Individuals 18 years of age or older
- Early-stage 3D artists with some exposure to digital art or 3D tools
- Creatives interested in applying their skills to game development and real-time production pipelines
- High school graduates or individuals with equivalent educational background
- Genuine interest in art and digital creation
- Willingness to learn industry tools and workflows
- Commitment to a six-month intensive program
- Openness to mentorship, critique, and iteration
- Comfort working independently with computers and digital creative tools
Designed for the demands of creative production
An immersive, production-inspired learning environment for committed and self-driven creatives.
Konstruct is designed for individuals with basic familiarity in 3D tools and workflows who are ready for structured, fast-paced training. Students are expected to learn independently, respond to feedback quickly, and continuously refine their work throughout the program. The skills developed also translate into fields such as real-time visualization, virtual production, and interactive media.
Konstruct welcomes both local and international applicants.
Please note that enrollment is subject to applicable requirements and students are responsible for securing any necessary documentation to attend.
Train with industry standard tools
The same tools used across modern game production pipelines.
AutoDesk Maya
Modeling, UV layout, and asset preparation
ZBrush
Sculpting form and surface detail
Adobe Photoshop
Texture support and visual refinement
Substance Painter
PBR texturing and material development
Unreal Engine
Real-time integration, lighting and presentation
Program Roadmap
Konstruct follows the same stages assets move through in real production environments.
- Hard-surface modeling and structural design
- Sculpting for mechanical and organic forms
- Reference analysis and asset planning
- Physically-Based Rendering (PBR) principles
- Material accuracy and surface logic
- Using textures to support form and storytelling
- Preparing assets for real-time performance
- Unreal Engine materials, lighting, and scene setup
- Professional asset presentation
- Understanding studio workflows and asset handoffs
- Iteration, optimization, and feedback cycles
- Working within production timelines
- Refinement of selected assets to production standards
- Presentation choices that highlight artistic and technical strengths
- Mentorship focused on growth and professional readiness
Built from passion. Refined through practice.
A learning environment built around artistic growth, production discipline, and purposeful creation.
Konstruct was founded on the belief that artists grow best when passion, craft, and purpose come together.
Inspired by the production culture at Pixel Mafia, the program develops artistic curiosity alongside discipline, mindset, and standards for professional creative work.
What you graduate with
By the end of the program, Konstruct graduates leave with a portfolio of production-ready work and a clearer direction for their next step in game art.
A professional body of work that demonstrates both technical skill and artistic consistency.
Hands-on experience with the tools and workflows used in modern game development.
The ability to work within pipelines, iterate efficiently, and deliver work to production standards.
Through mentorship and guided projects, students discover their strengths and develop a clearer creative path.